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The only way to get information about players is to have them be returned in a search. The more players searched, the more accurate the data becomes. Share the word!

Contact: Discord, elongatedwizard@gmail.com
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This is a solo project and my first website, so thank you for your patience on any downtime or issues.

Shout out to Spilo and his content for inspiring this project.

Not affiliated with Blizzard Entertainment or Overwatch.

Website Version:

0.2.3b

Server Version:

0.2.3b

Updates & Coming Soon

Keep track what's changed and what's to come.

Web v0.2.5 / Serv v0.2.5
Major Update
Nov 1, 2026
New visulization and various fixes/improvements.

Features

  • New Hero Similarity visualization to show what heroes are often played by the same people.
  • More detailed player insights page with breakdown of individual hero scores.
  • New 2-axis graph for rates in the Hero Deepdive pages.
  • Player page revamp with new design palette.
  • UI/UX

    • Trend line coming to the Correlations visualization.
    Live Updates & Betas
    Web v0.2.3b / Serv v0.2.3b
    More Small Updates
    Oct 5, 2026
    QOL, Speed, and Backend

    Features

    • Reworked the backend player save queue system, more active players should be found.

    Bug Fixes

    • Fixed Correlations graph pulling players with no playtime on the selected hero.

    UI/UX

    • Changed the database win rate card from overall win rate to current season win rate to better reflect database health.
    • Much improved load times for official rates tabs.
    Web v0.2.2 / Serv v0.2.2
    Small things
    Sep 22, 2026
    Issues and QOL improvements

    Features

    • New admin visualization to allow for better understanding of the state of players in the database.
    • The back end no longer deletes players it can no longer find immediately, instead they are marked for deletion in 60 days and restored if their profile becomes available again.

    Bug Fixes

    • Fixed a bug in the Rank Distribution Your Rank mode that had the cursor picking up offset from where you clicked.
    • Fixed a bug that caused the Rank Distribution for Season 4 to not show any champion players.
    • Fixed a bug that sometimes had Rank Trends graphs showing 0 on all rates after selecting 3 heroes to compare.
    • Fixed multiple issues that caused up to 12x slower page loads :).
    • Changed rates scraping to occur every 2 hours to lower server load.

    UI/UX

    • Increased the size of division (rank numbers) images across the site for better readability.
    • Improved and combined rates page loading spinners/UI.
    Web v0.2.1 / Serv v0.2.1
    Pre-Season 4 Updates
    Aug 10, 2026
    Brings the new Emerald rank to the site and a few other things

    Features

    • Implemented Emerald rank across the website in preparation for Season 4.
    • Added support for Open Queue in predicted rank/insights tab.
    • Introduced a dedicated Privacy Policy page and updated footer links.
    • Various performance and security updates.

    Bug Fixes

    • Resolved multiple issues affecting the distribution of Correlations graph points.

    UI/UX

    • Light mode now works with the Correlations graph.
    • Added disclaimer to the Rank Distribution page.
    • The last update time on the statistics page now uses your local time.
    • Better wording on the search page Explorer Level popup.
    Web v0.2.0 / Serv v0.2.0
    Version 2.0!
    Aug 8, 2026
    Improvements and visulization additions

    Features

    • New visualization for rank distribution.
    • New visualization for hero stat correlations with rank.
    • Re-worked rank prediction for increased accuracy.
    • More efficient storage of player rank history, only saving when the rank changes.
    • Discord integration for signed-in users, syncs Explorer Level to role.
    • Favorites are now synced across devices for signed-in users.

    Bug Fixes

    • Boost-o-Meter incorrectly showing critical accuracy or mitigation as a metric for heroes that don't have that stat.
    • Rank prediction is now identical between player page Insights and Top 500.
    • Top 500 rank prediction for average rank selection now looks at all roles.
    • Fixed difference between stats page and top bar player counts.
    • Rank trends graph hover tooltip no longer becomes blurry at times.
    • Fixed font size for 100% win rate on player page.
    • Top 500 filters no longer show open queue selector when a role is selected.

    UI/UX

    • Update page has tags for contributing users, links to player page.
    • Player page has a back button when coming from player search.
    • Battle.net logo on sign in button.
    • Explorer Level now follows a more intuitive curve, levels over 6.5 are now easier.
    Web v0.1.4 / Serv v0.1.5
    Small Bugs
    Jul 7, 2026
    Little issues (mostly player page related) :)

    Bug Fixes

    • Fixed the Stats page title being cut off.
    • Fixed some signed-in players having two player pages. (Hopefully).
    • Fixed player page win rate. (Was previously top role win rate)
    • Correctly handle tie games in win rate and games played on player page.

    UI/UX

    • Time trends graph hover tooltip is now sorted by the value.
    • Changed "optimal" to "average" in the player insights tab.
    Web v0.1.3 / Serv v0.1.4
    Backend Tools and Bugs
    Jul 3, 2026
    Overall small changes to fix some things

    Features

    • Added more manual overrides to keep patch note detection correct.
    • Added more manual control of stored rates.

    Bug Fixes

    • Time trends graphs no longer show rates if they are exactly zero (invalid rate).
    Web v0.1.3 / Serv v0.1.3
    Large Performance Updates and Small Fixes
    Jun 24, 2026
    Big improvements to player search and small rank history fixes

    Bug Fixes

    • Fixed player rank history storage for more accurate duration tracking and improved chart visualization.

    UI/UX

    • Limited the display of top heroes to 7, based on playtime.
    • The home page search bar suggestions now respect the size of the page and isn't cut off.

    Optimizations

    • About 6.2x faster player page loads for non-saved players!
    • Nearly 2x faster player search page loading!
    • Optimized search execution and queue pausing for faster player profile loading.
    • Updated account search to use API for asynchronous user profile searches.
    Web v0.1.2 / Serv v0.1.2
    New Stats Visualization and Fixes
    Jun 23, 2026
    More ways to view rank trends data and various improvements.

    Features

    • Better user experience with autofill forms, player statistics hero links to more detailed stats, persistent search mode (player/hero), and better defaults for time ranges on graphs.
    • Added the ability to stack rank data within trend graphs. (Thanks ThatOneKiddo#11775)
    • Implemented search and better page controls on the top 500 page.

    Bug Fixes

    • Ensured BattleTag exists before filtering accounts in search functions, preventing errors.
    • Updated account search to use the API for asynchronous user profile lookups, improving reliability.
    • Corrected handling of invalid rates for new heroes (-1) and added functionality to delete hero rates for specific dates.
    • Fixed an issue allowing player rank history graphs to display data beyond the initial graph boundaries.
    • Ensured proper usage and storage of player BattleTags for signed-in users.
    • Fixed redirection from hero deepdive to time trends for heroes with names containing spaces.
    • Addressed hero stats duplication (from official site) and improved handling for missing competitive roles.
    • Fixed sitemap for improved search engine indexing.

    UI/UX

    • Improved accessibility for icon-only buttons with added ARIA labels.

    Optimizations

    • Faster map rates fetching through concurrent batched requests.
    • Optimized cleanup of opted-out players using bulk operations.
    • Batched stat snapshot existence checks to fix performance issues.
    Web v0.1.1 / Serv v0.1.1
    Small Fixes
    Jun 17, 2026
    Small user base testing bugs

    Bug Fixes

    • Fixed parsing of champion ranks.
    • Got rid of duplicate hero specific stats in the player page.
    • Fixed player insights from showing up when there was no competitive data.
    • Fixed hero deepdive to time trends redirect for heroes with spaces in their name.
    • Improved patch note interpreter to recognize June 16th’s patch as a new season.
    • Fixed hero rate collection for Shion (removed values of -1).

    UI/UX

    • Improved the rendering of player rank history when there are large gaps in data.
    • Improvements to the top 500 page: added search, switched to using abbreviations, fixed bugs.
    Web v0.1.0 / Serv v0.1.0
    First Major Release
    Jun 15, 2026
    The start of version tracking

    Features

    • Player search, data storage, and aggregation.
    • Recursive player search to expand player database more quickly.
    • Storage of official rates (win/pick/ban) data for time trends analysis.
    • Statistics page with official hero rates breakdown by hero, rank, or time.
    • Hero deepdive pages for all detailed hero statistics.
    • Features for signed-in users (increased rank tracking rate, personal stat comparison, explorer level, BattleTag linking, favorite players list).
    • Opt-out setting for removing yourself from data and visibility.
    • Player pages for raw data and insights like predicted rank and rank history.
    • Feature and bug forms for in-site feedback.
    • Updates and about page for more information on Overanalyze.
    • Overanalyze Discord community.