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Top 500
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About

The only way to get information about players is to have them be returned in a search. The more players searched, the more accurate the data becomes. Share the word!

Contact: Discord, elongatedwizard@gmail.com
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This is a duo project and my first website, so thank you for your patience on any downtime or issues.

Shout out to Spilo and his content for inspiring this project.

Not affiliated with Blizzard Entertainment or Overwatch™.

Website Version:

0.1.4

Server Version:

0.1.5

Updates & Coming Soon

Keep track what's changed and what's to come.

Web v0.2.0 / Serv v0.2.0
Major Planned Improvements
Aug 1, 2026
Things to look forward to

Features

  • Let you choose what role the player page insights tab focuses on.
  • New visualization for rank distribution.
  • More stats coming to the Boost-o-Meter calculation.
  • More efficient storage of player rank history, only saving when the rank changes. ✓
  • Patch note buff/nerf parsing and visualization.
  • Discord integration for signed-in players.
  • New Clusters tab/visualization in statistics page.

Bug Fixes

  • Boost-o-Meter incorrectly showing critical accuracy as a metric for heroes that don't have that stat.
  • Search bar players/heroes toggle should keep its selection after a search. ✓

UI/UX

  • Stacked mode for rank trends graphs to more easily see trends between rates. ✓
  • Suggestion/Bug forms save email and BattleTag across uses. ✓
Live Updates & Betas
Web v0.1.4 / Serv v0.1.5
Small Bugs
Jul 7, 2026
Little issues (mostly player page related) :)

Bug Fixes

  • Fixed the Stats page title being cut off.
  • Fixed some signed-in players having two player pages. (Hopefully).
  • Fixed player page win rate. (Was previously top role win rate)
Web v0.1.3 / Serv v0.1.4
Backend Tools and Bugs
Jul 3, 2026
Overall small changes to fix some things

Features

  • Added more manual overrides to keep patch note detection correct.
  • Added more manual control of stored rates.

Bug Fixes

Web v0.1.3 / Serv v0.1.3
Large Performance Updates and Small Fixes
Jun 24, 2026
Big improvements to player search and small rank history fixes

Bug Fixes

  • Fixed player rank history storage for more accurate duration tracking and improved chart visualization.

UI/UX

Web v0.1.2 / Serv v0.1.2
New Stats Visualization and Fixes
Jun 23, 2026
More ways to view rank trends data and various improvements.

Features

  • Better user experience with autofill forms, player statistics hero links to more detailed stats, persistent search mode (player/hero), and better defaults for time ranges on graphs.
  • Added the ability to stack rank data within trend graphs. (Thanks ThatOneKiddo#11775)
Web v0.1.1 / Serv v0.1.1
Small Fixes
Jun 17, 2026
Small user base testing bugs

Bug Fixes

  • Fixed parsing of champion ranks.
  • Got rid of duplicate hero specific stats in the player page.
  • Fixed player insights from showing up when there was no competitive data.
Web v0.1.0 / Serv v0.1.0
First Major Release
Jun 15, 2026
The start of version tracking

Features

  • Player search, data storage, and aggregation.
  • Recursive player search to expand player database more quickly.
  • Storage of official rates (win/pick/ban) data for time trends analysis.
  • Correctly handle tie games in win rate and games played on player page.
  • UI/UX

    • Time trends graph hover tooltip is now sorted by the value.
    • Changed "optimal" to "average" in the player insights tab.
  • Time trends graphs no longer show rates if they are exactly zero (invalid rate).
  • Limited the display of top heroes to 7, based on playtime.
  • The home page search bar suggestions now respect the size of the page and isn't cut off.
  • Optimizations

    • About 6.2x faster player page loads for non-saved players!
    • Nearly 2x faster player search page loading!
    • Optimized search execution and queue pausing for faster player profile loading.
    • Updated account search to use API for asynchronous user profile searches.
  • Implemented search and better page controls on the top 500 page.
  • Bug Fixes

    • Ensured BattleTag exists before filtering accounts in search functions, preventing errors.
    • Updated account search to use the API for asynchronous user profile lookups, improving reliability.
    • Corrected handling of invalid rates for new heroes (-1) and added functionality to delete hero rates for specific dates.
    • Fixed an issue allowing player rank history graphs to display data beyond the initial graph boundaries.
    • Ensured proper usage and storage of player BattleTags for signed-in users.
    • Fixed redirection from hero deepdive to time trends for heroes with names containing spaces.
    • Addressed hero stats duplication (from official site) and improved handling for missing competitive roles.
    • Fixed sitemap for improved search engine indexing.

    UI/UX

    • Improved accessibility for icon-only buttons with added ARIA labels.

    Optimizations

    • Faster map rates fetching through concurrent batched requests.
    • Optimized cleanup of opted-out players using bulk operations.
    • Batched stat snapshot existence checks to fix performance issues.
  • Fixed hero deepdive to time trends redirect for heroes with spaces in their name.
  • Improved patch note interpreter to recognize June 16th’s patch as a new season.
  • Fixed hero rate collection for Shion (removed values of -1).
  • UI/UX

    • Improved the rendering of player rank history when there are large gaps in data.
    • Improvements to the top 500 page: added search, switched to using abbreviations, fixed bugs.
  • Statistics page with official hero rates breakdown by hero, rank, or time.
  • Hero deepdive pages for all detailed hero statistics.
  • Features for signed-in users (increased rank tracking rate, personal stat comparison, explorer level, BattleTag linking, favorite players list).
  • Opt-out setting for removing yourself from data and visibility.
  • Player pages for raw data and insights like predicted rank and rank history.
  • Feature and bug forms for in-site feedback.
  • Updates and about page for more information on Overanalyze.
  • Overanalyze Discord community.